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Inside Mac Games Volume 4 #5 & #6
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IMG 37 MayJune 1996.iso
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Shareware
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Skittles
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Skittles History
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Text File
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1996-04-27
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2KB
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45 lines
Skittles
by John Stiles
1.0.3 (4/96)
• Fixed a very minor graphic glitch that can affect some slow Macs while Skittles are landing.
• QuickTime music is kept in memory whenever possible to avoid loading delays.
• Flashy Animation can now be deactivated, so that slow Macs can play Skittles.
• Progress bar now visible while Skittles loads.
• Gray skittles will now fill the top row.
• Tightened computer AI and dark Skittle selection.
• Both players receive dark Skittles in equal distribution now.
• Worked around a bug in Apple's Universal Headers <Sound.h>.
• Version number and WWW site displayed in the About box.
• 'Key repeat' activated—holding left or right will make the Skittles slide.
• Extra-cool secret stuff added. Hint: The secret can be activated within the About box. ;)
1.0.2r (4/96)
• Fixed the dates in this file! (They all read 1995 before... how embarassing!)
• Tightened the computer opponents and control scheme to allow for better control on fast boards.
• Fixed several high score bugs.
• Released to registered users only—most of these fixes don't affect unregistered users.
1.0.2 (3/96)
• Changed behavior of 'dark skittle' to be helpful (instead of just a random Skittle).
• Added current stage indicator.
• Notified a registered user if he tries to register again (duh).
• Added high score table (registered version only!).
• Fixed slowdowns on slower 68040 processors (by removing trigonometric calculations from speed-intensive code).
• Fixed minor graphics glitch while rotating your Skittles.
• Fixed 24-bit addressing error (again!).
• New opening title graphics.
1.0.1 (3/96)
• Added checks for Sound Manager 3.0 before playing sound.
• Tightened the code which handles drawing in 24-bit addressing.
• Strengthened the Preference file handling immensely.
• Added error messages to fatal error dialogs.
• Checked the screen bounds before using the screen.
• Fixed white backdrop behind Victory screen.
• Allowed second-player controls to be used in one-player mode.
• Fixed the small white flash when pausing or restarting game.
• Tweaked a few resources here and there for better overall performance.
1.0 (3/96)
• Initial release.